Card is a feature provided to players to enhance their character's ability (attributes increase, additional skill which comes with a card skill slot).
Each character can equip a card deck of 3 types: Offense, Defense and Talent.
Offense cards enhance the offensive ability of the character such as Middle, 3pt Shots, Dunks and Layups...
Defense cards enhance the defensive ability of the character such as Rebound, Block, Steal...
Talent cards enhance the overall ability of the character, can be either offense or defense.
Each card consists of 1 main attribute and 2 random sub attributes. If a character equips a full deck, an extra bonus will be awarded, which can be an additional attribute bonus, all attribute bonus or an additional skill.
An additional feature of the Card system, Fusion allows obtaining a card by fusing together five cards or Material Cards, the rarity of that card is determined by the average rarity percentage of the fusion materials.
Tip: It is best to fusion five materials of the same rarity to ensure the chance of obtaining the desired rarity.
An additional feature of the Card system, Prism++ allows a card to be upgraded one more time, even if it has been fully upgraded. By using Prism Card++ on the desired card, which can only be acquired through events, all attributes of it will be increased by one.